txt_file "Chars\TemplateCharacters\SmallFigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
icon_override "Template"
name Template

Hero

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
// Pretty much identical to Ultraman hence using his VFX scene and abilities - Tom Litton (VFX)
Ability "InteractWithCrackedLEGODefault"
Ability "TechnoAccessAbility"
Ability "Regeneration"
Ability "High_Jump"
Ability "Super_Strength"
Ability "ToxicResistant"
Ability "ImmuneToToxic"
Ability "ImmuneToFire"
Ability "MinifigPhoneCameraRed"
Ability "MegaPickUpDefault"
Ability "CombatDeflectGeneric"
Ability "Superboy_XRay"
Ability "Ultraman_Flying"
Ability "SecurityAccessHero"
Ability "HyperJump_Superboy"
Ability "DetectiveMode_Superboy"
Ability "DestroyModeVirmanVundabar"
//------------------------------------------------------------------------
// Character Attributes
//------------------------------------------------------------------------
Ability "ATTRIBUTE_ICE"
Ability "ATTRIBUTE_HEAT"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------
Ability "AudioReactionDataSuperboyJK"
Ability "AudioReactionDataBillyBatsonVOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------
// Pretty much identical to Ultraman hence using his VFX scene and abilities - Tom Litton (VFX)
vfxlevel_override "VFX_MrMxyzptlk"
Ability "MrMxyzptlk_PunchHitOverrides"
Ability "MrMxyzptlk_SlamOverrides"

//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action "Icon_Idle_Serious"
	cameraOffset x -0.001 y 0.03 z -0.024
moving_icon_end

Ability "CharInstToTextureSuppressIdle2"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharInstToTextureSuppressIdle4"
